Articles by
TechCrunch Disrupt is all about start-ups but we often give short shrift to hardware-based companies. Well, that’s about to change because we’re now running Hardware Alley, a one day exhibition of some of the coolest hardware start-ups in NY and beyond. Running a Kickstarter project? Building a better mousetrap? Creating something cool out of scrap metal and wires? Register as a Hardware Alley exhibitor. You’ll get admission on the last day of Disrupt, May 23, a table to show off your goods, and access to some of the most interesting people (and most interesting VCs) in the world. We’d love to have you. Email Matt Burns (matt@techcrunch.com) with the subject of “I Want To Be In Hardware Alley” for more pricing and more information. He also likes cats gifs. There is a limited amount of space so hit him up quickly. TechCrunch will provide a 24″ round cocktail height table, linens, signage, 3 amps of
Tetris has long been heralded as the best way to get through pre-calc when you finally got a sweet graphic calculator in high school. But now, it turns out, it may also be a great way to treat Post Traumatic Stress Disorder.
An error in Trials Evolution ’s user-generated track ranking algorithm has been fixed, according to Eurogamer . The error, which resulted in newly created high-ranking tracks being promoted at the expense of older, equally awesome tracks has been corrected by making lifetime user ratings part of the calculation. This means that, old or new, the best user-created content should float to the top. We tried our hand at creating a Trials Evolution course, once. The idea was that the player would ride a motorcycle down an infinite ramp, gaining speed as they did so until they went so fast that they traveled back in time to the very creation of the universe, where they would instantly asphyxiate in the unforgiving void of space. Sadly, no one on staff had the time, patience or motivation to actually make any of that stuff happen, so what we ended up with was the Trials Evolution equivalent of a macaroni doodle.
A few days ago, we wrote about RIM’s BlackBerry 10 device that is expected to be launched sometime in August this year. Our associate editor, Tyler, wrote about a rumored full touchscreen BlackBerry phone that will be released in the first half of October. Hanging on to the rumor, we just learned that a bunch of photos of a supposed BlackBerry 10 Developer Alpha device has been leaked via CrackBerry Forums , thanks to forum member TRIPPIN who uploaded the images. (more…) By Ubergizmo . Related articles : BlackBerry 10 Dev Alpha to be given to BlackBerry 10 Jam attendees , BlackBerry 10 OS images leaked? ,
Looks like our friends over at TMoNews have unearthed a roadmap with some tasty morsels of info about what’s coming down the pipe from T-Mobile USA in the next few months. Of course, none of this is set in stone or even confirmed, so take it with a grain of salt. Most interesting is a pair of dates for Ice Cream sandwich updates, with Magenta’s Galaxy S II slated to receive Android 4.0 on May 14th, followed by the Sensation 4G and Amaze 4G getting ICS (with Sense 3.6 , presumably) on June 16th. A bunch of device launches from Samsung and Huawei round up the list of dates, with no sign of HTC’s One X , Samsung’s upcoming Galaxy S III , or T-Mobile’s rumored Galaxy Note variant . Sadness. Check out the entire bounty below. May 9th: Huawei Astor (low-end phone for 7-Eleven) July 11th: Huawei Buddy and Phoenix ( myTouch QWERTY and
Sony’s Android-powered Xperia Play debuted to mixed reviews last year, but according to a newly published patent, Sony was apparently toying with the idea of making something much more interesting before settling on the design they ran with. Not content with a single physical keypad meant strictly for gaming, the images associated with the patent depict a Sony smartphone with two of them — one with the game controls we’ve become familiar with, and another with a full QWERTY keyboard that would slide down over the game pad. The company first filed for the patent back in October 2010 (back when they were still Sony Ericsson), just days before Engadget first published their spy shots of what we now know as the Xperia Play. There’s no way of knowing how close a device like this got to actual production, but I’d wager it didn’t last too long before Sony Ericsson’s design and production team passed it over because of the problems it could potentially raise. On a basic level, more moving parts means more things that could potentially break, but there’s an even more pressing issue than that. Practically speaking, this thing…

