Strategic Sharing: Zipcar Leads $13.7M Investment In Campus Car-Sharing Startup Wheelz
February 22, 2012 – 8:25 am | No Comment

Well, you have to hand it to the strategy team over at Zipcar . Arguably the largest on-demand car-sharing network, Zipcar went public last year and not long after saw its market cap cross $1 billion . It’s since fallen back, and with collaborative consumption and the market for car-sharing heating up, the big players have to make moves. Zipcar has since forged a partnership with Ford, making it the largest provider of cars for Zipcar’s University program , and, in December, the company took a controlling stake in Spain’s largest car-sharing network, Avancar . Today finds Zipcar making another strategic move to get its mitts in fellow car-sharing companies, again with a focus on universities, whose students are among the most eager adopters of car-sharing models. What do I mean? The company today announced that it is a lead investor in the $13.7 million series A financing of Wheelz , a junior, university-focused version of itself. The Detroit-based Fontinalis…

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Command & Conquer coded in HTML5

Submitted by admin on January 24, 2012 – 9:57 pmNo Comment

b622d79540html5.jpg Command & Conquer coded in HTML5Remember the classic RTS known as Command & Conquer? Well, an enterprising coder, Aditya Ravi Shankar, actually recreated the strategy game using nothing but HTML5, where it runs on 69k of Javascript. Why did he set out on such an adventure? For starters, Shankar’s attempt was a self-mandated undertaking in order to improve his coding skills, where he gave himself a one month window to rebuild the game in the browser, and had to comb through the original game’s files in order to obtain all the right sprites, sounds and specs. According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.”

As part of Shankar’s recreation of Command & Conquer, it included buildings, terrain, combat, tiberium harvesting and regrowth, in addition to the ability to sell and repair buildings. You want fog of war? It has that, too, in addition to a pannable map, different cursors, tooltips, and drag selection for multiple units. Currently, the full game is far from finished, as it is limited to a handful of buildings and units, an extremely tiny map, and the occasional glitch.

Shankar’s effort is far from finished, but finish it he will. You can play it here, although Chrome or Firefox works best with it, and for those who want to lend Shankar a helping hand, the source code is available here.

By Ubergizmo. Related articles: Command & Conquer: Tiberium Alliances can be played from your browser, Aliyun OS is Alibaba’s new mobile platform,

 Command & Conquer coded in HTML5  Command & Conquer coded in HTML5  Command & Conquer coded in HTML5

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