Command & Conquer coded in HTML5
January 24, 2012 – 9:57 pm | No Comment

Remember the classic RTS known as Command & Conquer? Well, an enterprising coder, Aditya Ravi Shankar, actually recreated the strategy game using nothing but HTML5, where it runs on 69k of Javascript. Why did he set out on such an adventure? For starters, Shankar’s attempt was a self-mandated undertaking in order to improve his coding skills, where he gave himself a one month window to rebuild the game in the browser, and had to comb through the original game’s files in order to obtain all the right sprites, sounds and specs. According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.” As part of Shankar’s recreation of Command & Conquer, it included buildings, terrain, combat, tiberium harvesting and regrowth, in addition to the ability to sell and repair buildings. You want fog of war? It has that, too, in addition to a pannable map, different cursors, …

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Creative Announces Its Tactic 3D Series Gaming Headphones

Submitted by admin on September 1, 2010 – 6:24 amNo Comment

1a8b5c3a7etactic.jpg Creative Announces Its Tactic 3D Series Gaming Headphones

Want a new gaming headset to ensure that you’ll be able to hear your enemy sneaking up on you in games? Creative has just announced the Creative Sound Blaster Tactic 3D series that offers a 360 degree surround sound gaming experience, allowing gamers to hear sounds from the front, back, above and below. Another feature of this headphone is its customizable audio profiles. In case you’re checking your wallet, you’ll need to shell out $60 for the Tactic 3D Alpha that sports 40mm drivers, a USB audio adapter, and a detachable noise-canceling microphone. If you want larger 50mm drivers and a steel headband, you’ll have to shell out $90 to get the Tactic 3G Sigma. Both headphones will be debuting later this month.

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