Command & Conquer coded in HTML5
January 24, 2012 – 9:57 pm | No Comment

Remember the classic RTS known as Command & Conquer? Well, an enterprising coder, Aditya Ravi Shankar, actually recreated the strategy game using nothing but HTML5, where it runs on 69k of Javascript. Why did he set out on such an adventure? For starters, Shankar’s attempt was a self-mandated undertaking in order to improve his coding skills, where he gave himself a one month window to rebuild the game in the browser, and had to comb through the original game’s files in order to obtain all the right sprites, sounds and specs. According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.” As part of Shankar’s recreation of Command & Conquer, it included buildings, terrain, combat, tiberium harvesting and regrowth, in addition to the ability to sell and repair buildings. You want fog of war? It has that, too, in addition to a pannable map, different cursors, …

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Playdom kills off almost all Acclaim games

Submitted by admin on August 30, 2010 – 2:17 pmNo Comment
4508b49c31197772.jpg Playdom kills off almost all Acclaim games

In a move that no adoption agency would ever endorse, Playdom has basically killed off Acclaim just a few months after acquiring it, as Gamasutra reports. Acclaim’s site says that all of its online games have been shut down as of August 26 and unused “Acclaim Coins” are being refunded. A couple of games, Kogamu and RockFREE, will continue to live on under the Playdom banner.

Playdom was bought a month ago by Disney which apparently had little interest in continuing to support Acclaim titles like 9Dragons. Though we can’t claim to be big fans of any of their MMOs — and can’t really say we know anyone who fits that description — it does seem kind of a jarring way to leave consumers.

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