Command & Conquer coded in HTML5
January 24, 2012 – 9:57 pm | No Comment

Remember the classic RTS known as Command & Conquer? Well, an enterprising coder, Aditya Ravi Shankar, actually recreated the strategy game using nothing but HTML5, where it runs on 69k of Javascript. Why did he set out on such an adventure? For starters, Shankar’s attempt was a self-mandated undertaking in order to improve his coding skills, where he gave himself a one month window to rebuild the game in the browser, and had to comb through the original game’s files in order to obtain all the right sprites, sounds and specs. According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.” As part of Shankar’s recreation of Command & Conquer, it included buildings, terrain, combat, tiberium harvesting and regrowth, in addition to the ability to sell and repair buildings. You want fog of war? It has that, too, in addition to a pannable map, different cursors, …

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Penguin United’s Eagle Eye brings WASD to your PS3 shooters, disrespect to your enemies (video)

Submitted by admin on July 3, 2010 – 12:40 pmNo Comment
c22d4df0c803 450.jpg Penguin Uniteds Eagle Eye brings WASD to your PS3 shooters, disrespect to your enemies (video)

With the PS3’s plethora of USB ports scattered across the front, you’d think it’d be a no-brainer that all shooters on the console would support keyboard and mouse controls to make the FPS purists happy. Sadly that’s not nearly the case, so it’s up to companies like Penguin United (creators of a fine array of silly Wii peripherals) to fill the void. The Eagle Eye is its attempt, a surprisingly sizable box with an unfortunately short 2-foot USB cable and inputs for mouse and keyboard. Using buttons on that box you assign controller inputs to keys and away you go, hunting the Helgath’s worst in WASD. The cost is a bit steep at $60 when it ships later this month, but nobody said having a (possibly imaginary) unfair advantage over the competition would be cheap.

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PENGUIN’S EAGLE EYE CONVERTER SOARS AT E3

Seamlessly Transfers Command from PS3 Controller to PC Mouse and Keyboard for

Lag-Free First Person Shooters

FREMONT, CA (JULY, 2010) – Penguin United launched its Eagle-Eye Converter at E3 and the response from attendees was overwhelming and unanimous – first person shooting games play better using a mouse and keyboard. The Eagle-Eye, which converts a keyboard and mouse into a controller for PlayStation

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