Command & Conquer coded in HTML5
January 24, 2012 – 9:57 pm | No Comment

Remember the classic RTS known as Command & Conquer? Well, an enterprising coder, Aditya Ravi Shankar, actually recreated the strategy game using nothing but HTML5, where it runs on 69k of Javascript. Why did he set out on such an adventure? For starters, Shankar’s attempt was a self-mandated undertaking in order to improve his coding skills, where he gave himself a one month window to rebuild the game in the browser, and had to comb through the original game’s files in order to obtain all the right sprites, sounds and specs. According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.” As part of Shankar’s recreation of Command & Conquer, it included buildings, terrain, combat, tiberium harvesting and regrowth, in addition to the ability to sell and repair buildings. You want fog of war? It has that, too, in addition to a pannable map, different cursors, …

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How popular is iOS 4 and where?

Submitted by admin on July 2, 2010 – 3:27 pmNo Comment

f02fd0d06c2010 1.jpg How popular is iOS 4 and where?

JiWire has been watching their 30K hotspots throughout the U.S. to see how popular iOS 4 is. The results are interesting, if not entirely predictable. As you can see from the slide above, iOS 4 accounted for just over 22% of all iOS WiFi traffic on JiWire hotspots. That’s a pretty respectable number for a brand new operating system’s first week of existence. I think it’s also a testament to Apple’s development team that new versions of their mobile OS enjoy such quick adoption rates. In what locations are people using iOS 4 the most? Interestingly, more than half of the time they’re being used in hotels. I admit I’m surprised by this number. The iPhone has 3G access, making a WiFi connection unnecessary in many situations; so I certainly hope the JiWire hotspots are free to use. Otherwise the early adopters are paying for WiFi access for…

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