Command & Conquer coded in HTML5
January 24, 2012 – 9:57 pm | No Comment

Remember the classic RTS known as Command & Conquer? Well, an enterprising coder, Aditya Ravi Shankar, actually recreated the strategy game using nothing but HTML5, where it runs on 69k of Javascript. Why did he set out on such an adventure? For starters, Shankar’s attempt was a self-mandated undertaking in order to improve his coding skills, where he gave himself a one month window to rebuild the game in the browser, and had to comb through the original game’s files in order to obtain all the right sprites, sounds and specs. According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.” As part of Shankar’s recreation of Command & Conquer, it included buildings, terrain, combat, tiberium harvesting and regrowth, in addition to the ability to sell and repair buildings. You want fog of war? It has that, too, in addition to a pannable map, different cursors, …

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Developers: iOS 4.1 Beta 2 is now available

Submitted by admin on July 27, 2010 – 6:18 pmNo Comment

df2e6c7a00232323.jpg Developers: iOS 4.1 Beta 2 is now availableIf you’re a card-carrying iOS developer, trot on over to the developer page and grab the latest beta of iOS 4.1. As everyone is reporting, it’s been about two weeks since 4.1 Beta 1 crash-landed, so maybe we’re just a couple of weeks away from a release for the rest of us? That’d be nice, considering some iOS 4 woes on older iPhones, among other outstanding issues. If anything notable turns up, we’ll let you know.

[thanks to everyone who sent this in!]

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