Command & Conquer coded in HTML5
January 24, 2012 – 9:57 pm | No Comment

Remember the classic RTS known as Command & Conquer? Well, an enterprising coder, Aditya Ravi Shankar, actually recreated the strategy game using nothing but HTML5, where it runs on 69k of Javascript. Why did he set out on such an adventure? For starters, Shankar’s attempt was a self-mandated undertaking in order to improve his coding skills, where he gave himself a one month window to rebuild the game in the browser, and had to comb through the original game’s files in order to obtain all the right sprites, sounds and specs. According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.” As part of Shankar’s recreation of Command & Conquer, it included buildings, terrain, combat, tiberium harvesting and regrowth, in addition to the ability to sell and repair buildings. You want fog of war? It has that, too, in addition to a pannable map, different cursors, …

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Is life nothing more than a fancy computer simulation?

Submitted by admin on June 10, 2010 – 9:20 amNo Comment

d48fa94dc2wright.jpg Is life nothing more than a fancy computer simulation?

The Science Channel has a new series that debuted last night called “ Through the Wormhole with Morgan Freeman .” The first episode discussed the idea of the creator. That is, how did all this stuff (people and all the other life on Earth, stars, planets, etc.) get here? Is there some nice, wise old man in the sky sitting on a heavenly La-Z-Boy orchestrating everything around us, or is something else at work? One of the more fun suggestions: perhaps we’re all merely a fancy computer simulation of Future People? Maybe we’re merely some Future Kid’s science experiment on his PlayStation 200? One of the main ideas of this theory is that, as you zoom in and in on a video game world ( The Sims , World of Warcraft , Fable , etc.) things start to pixelate. No matter how good a game looks on your 360 or PS3, zoom in …

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