Command & Conquer coded in HTML5
January 24, 2012 – 9:57 pm | No Comment

Remember the classic RTS known as Command & Conquer? Well, an enterprising coder, Aditya Ravi Shankar, actually recreated the strategy game using nothing but HTML5, where it runs on 69k of Javascript. Why did he set out on such an adventure? For starters, Shankar’s attempt was a self-mandated undertaking in order to improve his coding skills, where he gave himself a one month window to rebuild the game in the browser, and had to comb through the original game’s files in order to obtain all the right sprites, sounds and specs. According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.” As part of Shankar’s recreation of Command & Conquer, it included buildings, terrain, combat, tiberium harvesting and regrowth, in addition to the ability to sell and repair buildings. You want fog of war? It has that, too, in addition to a pannable map, different cursors, …

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Toy Story 3: The Video Game: The Developer Diary

Submitted by admin on May 30, 2010 – 9:17 amNo Comment

You probably don’t want to write off Toy Story 3 just because it’s a licensed title. We actually had a lot of fun with it and the latest dev diary above shows that Disney and Avalanche are committed to putting out a quality product. It’s not simply a slapped together title attempting to cash in on the movie.

There’s an actual deep experience here, from the promising platforming shown in the video above, down to the unique character abilities and meticulously recreated environments. And let’s not forget that “Toy Box” mode our inner child yearns for.

Toy Story 3 launches on June 15 for pretty much everything.

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