Command & Conquer coded in HTML5
January 24, 2012 – 9:57 pm | No Comment

Remember the classic RTS known as Command & Conquer? Well, an enterprising coder, Aditya Ravi Shankar, actually recreated the strategy game using nothing but HTML5, where it runs on 69k of Javascript. Why did he set out on such an adventure? For starters, Shankar’s attempt was a self-mandated undertaking in order to improve his coding skills, where he gave himself a one month window to rebuild the game in the browser, and had to comb through the original game’s files in order to obtain all the right sprites, sounds and specs. According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.” As part of Shankar’s recreation of Command & Conquer, it included buildings, terrain, combat, tiberium harvesting and regrowth, in addition to the ability to sell and repair buildings. You want fog of war? It has that, too, in addition to a pannable map, different cursors, …

Read the full story »
Apple

Latest Apple products news, iPod, iPhone, iTunes, Mac …

Digital Cameras

Digital camcorders, cameras, news and reviews

Gaming

Video games news, reviews, rumors, PS3, Xbox360, Wii, PC, DSi and PSP

Home Entertainment

Latest entertainment technology news, HDTVs, media, audio and video …

PCs

Desktops, data storage, softwares and networking …

Home » Gaming, iPhone, iPod

Get some Carcassonne on your iPhone and iPod Touch

Submitted by admin on May 5, 2010 – 12:00 amNo Comment

d40cfce6ca542010.jpg Get some Carcassonne on your iPhone and iPod Touch

Not right now, but soon: The official site says the popular German tile-based board game Carcassonne (which is also available on Xbox Live right now) is coming to the iPhone and iPod Touch. It’ll release sometime this month — we’d like to imagine it’s on a long trek, crossing babbling brooks and fertile fields, as we write this.

Daydreaming aside, the app will cost $4.99 when it launches — available in both English and German flavors — and will sport multiplayer either via passing the device around (so many fingerprints!) or local network play. If you’re looking for more, hit up the Carcassonne dev blog, which details plans for expansions and even an iPad version, and feel free to check out some screens below.

[Via TouchArcade]

Related Posts:

  1. TUAW Review: Carcassonne finally, gloriously comes to the iPhone
  2. Siri Ported To iPhone 4 and iPod Touch 4G
  3. Limera1n iPhone/iPad/iPod touch Jailbreaking Software From Geohot Now Available For Mac
  4. iFlash adds a flash to your iPhone or iPod touch
  5. Goaaal for iPhone and iPod Touch is free for a limited time

Leave a comment!

Add your comment below, or trackback from your own site. You can also subscribe to these comments via RSS.

Be nice. Keep it clean. Stay on topic. No spam.

You can use these tags:
<a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

This is a Gravatar-enabled weblog. To get your own globally-recognized-avatar, please register at Gravatar.