Command & Conquer coded in HTML5
January 24, 2012 – 9:57 pm | No Comment

Remember the classic RTS known as Command & Conquer? Well, an enterprising coder, Aditya Ravi Shankar, actually recreated the strategy game using nothing but HTML5, where it runs on 69k of Javascript. Why did he set out on such an adventure? For starters, Shankar’s attempt was a self-mandated undertaking in order to improve his coding skills, where he gave himself a one month window to rebuild the game in the browser, and had to comb through the original game’s files in order to obtain all the right sprites, sounds and specs. According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.” As part of Shankar’s recreation of Command & Conquer, it included buildings, terrain, combat, tiberium harvesting and regrowth, in addition to the ability to sell and repair buildings. You want fog of war? It has that, too, in addition to a pannable map, different cursors, …

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Japanese hardware sales, April 12 – April 18: Dry spell edition

Submitted by admin on April 25, 2010 – 8:17 pmNo Comment

5358813444art580.jpg Japanese hardware sales, April 12   April 18: Dry spell edition

Poor, poor April. After a quarter of pretty enormous video game releases, we’ve seen a noticeable slowdown over the past 25 days. Normally, we’d relish the opportunity to get caught up on the surplus the past few months have brought us, but … well, we miss the action! The excitement! The variety! The occasional disappointment!

In an attempt to recapture these raw emotions, we’ve been forced to seek out other hobbies with even more frequent additions. Like, for instance, comic books. There’s new ones of those every week! Coins? There are so, so many coins out there — and we already have at least a pocketful of them. Oh, birds! Scientists are discovering birds like, everyday. Best of all, looking at birds doesn’t cost anything. Unless you, like, buy stock photos of birds and look at those. But that’s cheating.

We suppose we’ll stick with our most beloved hobby of all, which is, of course, tracking the sales of video gaming hardware in Japan. This week’s update is particularly exhilarating, with the two slowest horses being the only ones to not lose steam over the past week. We mean, they’re still pretty slow. They’re just not … getting any slower. For now.

- PSP: 28,635 8806981bbeArrow.jpg Japanese hardware sales, April 12   April 18: Dry spell edition 1,131 (3.80%)
- PS3: 25,590 8806981bbeArrow.jpg Japanese hardware sales, April 12   April 18: Dry spell edition 3,383 (11.68%)
- Wii: 24,344 8806981bbeArrow.jpg Japanese hardware sales, April 12   April 18: Dry spell edition 1,001 (3.95%)
- DSi LL: 17,146 8806981bbeArrow.jpg Japanese hardware sales, April 12   April 18: Dry spell edition 2,226 (11.49%)
- DSi: 11,240 8806981bbeArrow.jpg Japanese hardware sales, April 12   April 18: Dry spell edition 2,498 (18.18%)
- DS Lite: 2,869 8806981bbeArrow.jpg Japanese hardware sales, April 12   April 18: Dry spell edition 480 (14.33%)
- Xbox 360: 2,442 8806981bbeArrow.jpg Japanese hardware sales, April 12   April 18: Dry spell edition 776 (24.11%)
- PSP Go: 1,915 7dcdbe7b28Arrow.jpg Japanese hardware sales, April 12   April 18: Dry spell edition 89 (4.87%)
- PS2: 1,531 7dcdbe7b28Arrow.jpg Japanese hardware sales, April 12   April 18: Dry spell edition 106 (7.44%)

[Source: Media Create]

Read: The beloved archives

Related Posts:

  1. Japanese hardware sales, Feb. 1 – Feb. 7: Valentiney edition
  2. Japanese hardware sales, Jan. 11 – Jan. 18: Everyone loses edition
  3. Japanese hardware sales, Feb. 15 – Feb. 21: Stationary Year edition
  4. Japanese hardware sales, Feb. 22 – Feb. 28: Oscar primer edition
  5. Japanese hardware sales, April 18 – April 24: Compensation edition

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