Command & Conquer coded in HTML5
January 24, 2012 – 9:57 pm | No Comment

Remember the classic RTS known as Command & Conquer? Well, an enterprising coder, Aditya Ravi Shankar, actually recreated the strategy game using nothing but HTML5, where it runs on 69k of Javascript. Why did he set out on such an adventure? For starters, Shankar’s attempt was a self-mandated undertaking in order to improve his coding skills, where he gave himself a one month window to rebuild the game in the browser, and had to comb through the original game’s files in order to obtain all the right sprites, sounds and specs. According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.” As part of Shankar’s recreation of Command & Conquer, it included buildings, terrain, combat, tiberium harvesting and regrowth, in addition to the ability to sell and repair buildings. You want fog of war? It has that, too, in addition to a pannable map, different cursors, …

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3,266 iPad apps and counting

Submitted by admin on April 4, 2010 – 6:16 pmNo Comment

f9e677a5ec100127.jpg 3,266 iPad apps and countingAppShopper is listing 3,266 iPad apps available at the time of this writing. That’s slightly more than 100 apps added since this morning. As of the morning of April 4th there were a total of 3,122 iPad apps available in the App Store according to Mobclix, a mobile ad exchange. At launch yesterday, the Wall Street Journal reported 2300 iPad apps available in the App Store.

Of the 3,100+ apps Mobclix counted, 2,523 — or roughly 80% of them — were paid apps with the average price being $4.99. 942 of the iPad apps are games (804 paid, 138 free) and of the 154 book apps virtually all of them are paid. To put all the apps on your iPad would cost you a whopping $12,572.78.

TechCrunch contrasts the iPad app numbers with the iPhone apps. Of the 180,000 iPhone apps, 75% are paid. TechCrunch also theorizes that the prices of most iPad apps should go down as developers seek a median level where they can achieve the highest profit possible. After all, selling a hundred thousand copies of your app for $1.99 is much better than selling five copies for $49.99.

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  5. Disney has delivered 1 million iOS book apps

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