Command & Conquer coded in HTML5
January 24, 2012 – 9:57 pm | No Comment

Remember the classic RTS known as Command & Conquer? Well, an enterprising coder, Aditya Ravi Shankar, actually recreated the strategy game using nothing but HTML5, where it runs on 69k of Javascript. Why did he set out on such an adventure? For starters, Shankar’s attempt was a self-mandated undertaking in order to improve his coding skills, where he gave himself a one month window to rebuild the game in the browser, and had to comb through the original game’s files in order to obtain all the right sprites, sounds and specs. According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.” As part of Shankar’s recreation of Command & Conquer, it included buildings, terrain, combat, tiberium harvesting and regrowth, in addition to the ability to sell and repair buildings. You want fog of war? It has that, too, in addition to a pannable map, different cursors, …

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Televisions Are Born In Places Like This [Image Cache]

Submitted by admin on March 6, 2010 – 1:36 amNo Comment

3fc6239e8f00x 20.jpg Televisions Are Born In Places Like This [Image Cache]This man is tightening a mold in a Samsung factory in Kaluga, Russia. Inside that mold is a portion of what will soon be a television. Let’s take a tour of the rest of the factory.

Samsung opened this particular factory in 2008 and its been putting out products ever since. Aside from quality inspections, it appears that from the moment components arrive in gigantic sacks from Korea nearly everything is automated in this factory—from hot plastic being piped into molds to microcircuits being produced to the little logos being stamped onto panels. Humans mostly oversee the production and yes, occasionally tighten molds. Guess we’re still needed for something. [English Russia]

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