Command & Conquer coded in HTML5
January 24, 2012 – 9:57 pm | No Comment

Remember the classic RTS known as Command & Conquer? Well, an enterprising coder, Aditya Ravi Shankar, actually recreated the strategy game using nothing but HTML5, where it runs on 69k of Javascript. Why did he set out on such an adventure? For starters, Shankar’s attempt was a self-mandated undertaking in order to improve his coding skills, where he gave himself a one month window to rebuild the game in the browser, and had to comb through the original game’s files in order to obtain all the right sprites, sounds and specs. According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.” As part of Shankar’s recreation of Command & Conquer, it included buildings, terrain, combat, tiberium harvesting and regrowth, in addition to the ability to sell and repair buildings. You want fog of war? It has that, too, in addition to a pannable map, different cursors, …

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Rumor: Japanese game programmers report low salaries

Submitted by admin on March 2, 2010 – 6:20 amNo Comment

6b225799d2to3110.jpg Rumor: Japanese game programmers report low salaries

It would be, like, totally glamorous and exciting to be a programmer for a game company in Japan, right? Maybe not so much. According to anonymous responders on Japanese super-forum 2ch (as translated by CNNGo), salaries for game programmers are far below what you’d expect for a tech job in one of the most expensive countries in the world to live in.

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