Command & Conquer coded in HTML5
January 24, 2012 – 9:57 pm | No Comment

Remember the classic RTS known as Command & Conquer? Well, an enterprising coder, Aditya Ravi Shankar, actually recreated the strategy game using nothing but HTML5, where it runs on 69k of Javascript. Why did he set out on such an adventure? For starters, Shankar’s attempt was a self-mandated undertaking in order to improve his coding skills, where he gave himself a one month window to rebuild the game in the browser, and had to comb through the original game’s files in order to obtain all the right sprites, sounds and specs. According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.” As part of Shankar’s recreation of Command & Conquer, it included buildings, terrain, combat, tiberium harvesting and regrowth, in addition to the ability to sell and repair buildings. You want fog of war? It has that, too, in addition to a pannable map, different cursors, …

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Flickr faster with Flickit Pro

Submitted by admin on March 6, 2010 – 1:36 amNo Comment

1d98b8e362352436.jpg Flickr faster with Flickit ProI love Flickr (and alliteration, apparently). That is, I love Flickr on my desktop, and often on my Apple TV. I’ve never really been in love with the mobile experience, mostly due to long wait times and cumbersome navigation. When Mike Bernardo from Green Volcano Software contacted me about Flickit Pro, his Flickr app for the iPhone, I was definitely game to try it. I bought a copy the same day in the hopes that it would bring a little joy to my mobile Flickring.

We’ve played with Photon before, so we know that Green Volcano knows how to make photo handling fluid and fast. That interface dexterity carries over to the iPhone app. I was impressed by the overall aesthetics, and as I played with it I quickly confirmed that it wasn’t just eye candy. There are little details that made me smile, and then ask, “Why all apps don’t do things like this?” My favorite of these interface gems has to be the ability to zoom a photo in quite far, drag it to the edge and hold it a sec, and watch it suck back down and load the next image. Whether or not you dislike the usual double-tap-before-you-slide on most iPhone photo browsers as much as I do, it’s still a great feature and demonstrates some serious attention to detail.

The speed is impressive, the background loading isn’t cumbersome or even noticeable, and the overall experience left a great impression. It was $3.99US well spent. There’s a free version, Flickit (without the Pro), but I haven’t tried it. I assume it’s a cool app, but if you’re a Flickr fanatic (or really like well-designed apps), check out Flickit Pro.

I put together a little gallery below, so in case you don’t buy that whole “nice interface” spiel, you can dive in and see for yourself.

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  4. New Everpix iPhone App Automatically Uploads Your Photos To The Cloud
  5. Flickr unveils Android app, introduces real-time Photo Session feature (video)

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