Command & Conquer coded in HTML5
January 24, 2012 – 9:57 pm | No Comment

Remember the classic RTS known as Command & Conquer? Well, an enterprising coder, Aditya Ravi Shankar, actually recreated the strategy game using nothing but HTML5, where it runs on 69k of Javascript. Why did he set out on such an adventure? For starters, Shankar’s attempt was a self-mandated undertaking in order to improve his coding skills, where he gave himself a one month window to rebuild the game in the browser, and had to comb through the original game’s files in order to obtain all the right sprites, sounds and specs. According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.” As part of Shankar’s recreation of Command & Conquer, it included buildings, terrain, combat, tiberium harvesting and regrowth, in addition to the ability to sell and repair buildings. You want fog of war? It has that, too, in addition to a pannable map, different cursors, …

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Home » Gadgets

Qisda phone delivers an insane 1280×1024 resolution

Submitted by admin on February 8, 2010 – 10:39 amNo Comment

6f805c538233407.jpg Qisda phone delivers an insane 1280x1024 resolution

How high a resolution do you need on your phone? The upcoming Qisda QCM-330 offers a whopping 1280×1024 resolution on its 4-inch screen, which is higher than many laptop screens.

The phone is being unveiled next month at the CeBIT tradeshow, and it looks like it’ll be coming to Europe on Vodafone. How such a high pixel density will look on such a small screen has yet to be seen, but just spec-wise, it’s impressive. We’re looking forward to seeing more details of this monster once it’s officially available.

Unwired View via Slashgear via Gizmodo

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