Command & Conquer coded in HTML5
January 24, 2012 – 9:57 pm | No Comment

Remember the classic RTS known as Command & Conquer? Well, an enterprising coder, Aditya Ravi Shankar, actually recreated the strategy game using nothing but HTML5, where it runs on 69k of Javascript. Why did he set out on such an adventure? For starters, Shankar’s attempt was a self-mandated undertaking in order to improve his coding skills, where he gave himself a one month window to rebuild the game in the browser, and had to comb through the original game’s files in order to obtain all the right sprites, sounds and specs. According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.” As part of Shankar’s recreation of Command & Conquer, it included buildings, terrain, combat, tiberium harvesting and regrowth, in addition to the ability to sell and repair buildings. You want fog of war? It has that, too, in addition to a pannable map, different cursors, …

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PopCap thinks iPad will change gaming, but not for years

Submitted by admin on February 13, 2010 – 7:07 pmNo Comment

cd9c0d311dz2 580.jpg PopCap thinks iPad will change gaming, but not for years

Are you ready for the upcoming revolution (in approximately three years), when Apple’s iPad begins to deliver on the “magical” capabilities that Steve Jobs promised not so long ago? We’re not exactly on board yet either, but PopCap’s co-founder John Vechey believes that we should be prepared for such a possibility. In speaking with Eurogamer, he says, “The iPad’s important, but I think it’s going to be more important in three years … it’s probably going to take the second generation to make it really, like, ‘Wow!’”

Before addressing gaming, he admits, “This is my opinion … it’s not like it has a magical set of features, just a great package.” His perception is that the device will be perfect for both children and … his mom? “Because she can’t screw it up, she can’t download a bunch of stuff … that’s the perfect mum computer, right?” (We’re inclined to agree with Vechey’s claim, for the record.) It’s also a question of accessibility though, he says. “Here’s this new device that gets to more people with a really great e-commerce model attached to it … it’s really easy to buy on the iPhone — that’s part of what makes it successful.”

And yes, like PopCap’s Andrew Stein told us earlier this year, Vechey reaffirms the developer’s interest in games being re-developed for the iPad. “I don’t know if this is a PopCap position or my word, but we’re certainly going to support it — I want to play Plants vs. Zombies on that.” In the meantime, we’ll be playing PvZ on our iPhone while waiting for that (and the revolution).

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