Command & Conquer coded in HTML5
January 24, 2012 – 9:57 pm | No Comment

Remember the classic RTS known as Command & Conquer? Well, an enterprising coder, Aditya Ravi Shankar, actually recreated the strategy game using nothing but HTML5, where it runs on 69k of Javascript. Why did he set out on such an adventure? For starters, Shankar’s attempt was a self-mandated undertaking in order to improve his coding skills, where he gave himself a one month window to rebuild the game in the browser, and had to comb through the original game’s files in order to obtain all the right sprites, sounds and specs. According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.” As part of Shankar’s recreation of Command & Conquer, it included buildings, terrain, combat, tiberium harvesting and regrowth, in addition to the ability to sell and repair buildings. You want fog of war? It has that, too, in addition to a pannable map, different cursors, …

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Sungworld’s Android MID fights the future

Submitted by admin on January 24, 2010 – 2:22 amNo Comment
f21ad3b0f1316x44.jpg Sungworlds Android MID fights the future
We don’t think we’re over-reaching when we say that this device, Sungworld’s just-unveiled 7-inch, Android touchscreen MID looks a bit… well, Apple-ish, and we hear that the UI (which we haven’t yet seen in action) will take cues from the company as well. Regardless, this thickish-looking puppy will boast an ARM926 CPU, 128MB of memory, 2GB of storage, and two USB ports. It’s also supposedly going to be available in pink, blue, green, purple and black, and though we don’t know pricing yet, we assume that if that tablet we’ve heard so much about in recent weeks fails to materialize next Wednesday, well… okay, this won’t be a great stand-in. Sorry.

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