Command & Conquer coded in HTML5
January 24, 2012 – 9:57 pm | No Comment

Remember the classic RTS known as Command & Conquer? Well, an enterprising coder, Aditya Ravi Shankar, actually recreated the strategy game using nothing but HTML5, where it runs on 69k of Javascript. Why did he set out on such an adventure? For starters, Shankar’s attempt was a self-mandated undertaking in order to improve his coding skills, where he gave himself a one month window to rebuild the game in the browser, and had to comb through the original game’s files in order to obtain all the right sprites, sounds and specs. According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.” As part of Shankar’s recreation of Command & Conquer, it included buildings, terrain, combat, tiberium harvesting and regrowth, in addition to the ability to sell and repair buildings. You want fog of war? It has that, too, in addition to a pannable map, different cursors, …

Read the full story »
Apple

Latest Apple products news, iPod, iPhone, iTunes, Mac …

Digital Cameras

Digital camcorders, cameras, news and reviews

Gaming

Video games news, reviews, rumors, PS3, Xbox360, Wii, PC, DSi and PSP

Home Entertainment

Latest entertainment technology news, HDTVs, media, audio and video …

PCs

Desktops, data storage, softwares and networking …

Home » HDTV, News

Sharp introduces Quad-Pixel HDTVs

Submitted by admin on January 7, 2010 – 7:36 pmNo Comment

ba7ac2e6a7pixel.jpg Sharp introduces Quad Pixel HDTVs

[CES 2010] Sharp has introduced HDTVs with 4-element pixels in a bid to radically improve color rendering. Most Ts have 3-elements pixels (red, green, blue), but Sharp has red, green, blue and yellow. It’s a bit the same idea found in color inkjet printers. While most colors are composed, it helps to have variants of the primary colors handy. The more variants you have and the more accurate the final compositing is. It’s a gross description, but that’s basically what’s happening. How does it look? Well… to be honest it wasn’t really ground-breaking and if I had not pay attention at the specifications, I might have missed it. It’s an interesting approach, but we’ll need to see better samples than the over-saturated demos at CES. This is probably the worst environment to

Related Posts:

  1. The best reason to get a Sharp QuadPixel TV: tech support
  2. Sharp SH6220, SH6228 and SH6230
  3. Sharp expands AQUOS Quattron 3D family
  4. Nintendo 3DS Might Use Parallax Barrier Displays Developed by Sharp [Unconfirmed]
  5. Sharp NetWalker PC-T1 tablet

Leave a comment!

Add your comment below, or trackback from your own site. You can also subscribe to these comments via RSS.

Be nice. Keep it clean. Stay on topic. No spam.

You can use these tags:
<a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

This is a Gravatar-enabled weblog. To get your own globally-recognized-avatar, please register at Gravatar.