Command & Conquer coded in HTML5
January 24, 2012 – 9:57 pm | No Comment

Remember the classic RTS known as Command & Conquer? Well, an enterprising coder, Aditya Ravi Shankar, actually recreated the strategy game using nothing but HTML5, where it runs on 69k of Javascript. Why did he set out on such an adventure? For starters, Shankar’s attempt was a self-mandated undertaking in order to improve his coding skills, where he gave himself a one month window to rebuild the game in the browser, and had to comb through the original game’s files in order to obtain all the right sprites, sounds and specs. According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.” As part of Shankar’s recreation of Command & Conquer, it included buildings, terrain, combat, tiberium harvesting and regrowth, in addition to the ability to sell and repair buildings. You want fog of war? It has that, too, in addition to a pannable map, different cursors, …

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Final Fantasy creator working on an iPhone game

Submitted by admin on January 5, 2010 – 5:53 amNo Comment

Legendary RPG creator Hironobu Sakaguchi is working on a new game for the iPhone. In case you don’t recognize the name, he helped create a few games you might of heard of: Chrono Trigger, Super Mario RPG, Xenogears, and Final Fantasy . Sakaguchi-san announced that he was working on a new game via his company’s blog , stating that the new game would be coming in 2010 and that it’s going to be a “blockbuster.” And that’s about all – the blog post didn’t really disclose any details that we can actually use, but given the list of games the man helped produced odds are it’s going to rock. [Via TUAW ] Crunch Network : TechCrunch obsessively profiling and reviewing new Internet products and companies

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