Command & Conquer coded in HTML5
January 24, 2012 – 9:57 pm | No Comment

Remember the classic RTS known as Command & Conquer? Well, an enterprising coder, Aditya Ravi Shankar, actually recreated the strategy game using nothing but HTML5, where it runs on 69k of Javascript. Why did he set out on such an adventure? For starters, Shankar’s attempt was a self-mandated undertaking in order to improve his coding skills, where he gave himself a one month window to rebuild the game in the browser, and had to comb through the original game’s files in order to obtain all the right sprites, sounds and specs. According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.” As part of Shankar’s recreation of Command & Conquer, it included buildings, terrain, combat, tiberium harvesting and regrowth, in addition to the ability to sell and repair buildings. You want fog of war? It has that, too, in addition to a pannable map, different cursors, …

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Zii Trinity’s HD playback gets a quick and promising look

Submitted by admin on December 6, 2009 – 4:25 amNo Comment
dd4e5b9c77rm eng.jpg Zii Trinitys HD playback gets a quick and promising look

It’s over far too quickly, but in the video after the break, what you get to see is how well the Zii Trinity mobile prototype handles outputting HD video — in this case, a very smooth playback of a snippet from Wall-E. Can we express more excitement for Creative’s little platform that could? Probably, but we’re already reaching pretty high. Now if only we could get some hands-on time of our own…

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