Command & Conquer coded in HTML5
January 24, 2012 – 9:57 pm | No Comment

Remember the classic RTS known as Command & Conquer? Well, an enterprising coder, Aditya Ravi Shankar, actually recreated the strategy game using nothing but HTML5, where it runs on 69k of Javascript. Why did he set out on such an adventure? For starters, Shankar’s attempt was a self-mandated undertaking in order to improve his coding skills, where he gave himself a one month window to rebuild the game in the browser, and had to comb through the original game’s files in order to obtain all the right sprites, sounds and specs. According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.” As part of Shankar’s recreation of Command & Conquer, it included buildings, terrain, combat, tiberium harvesting and regrowth, in addition to the ability to sell and repair buildings. You want fog of war? It has that, too, in addition to a pannable map, different cursors, …

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Home » Gaming, PS3, Software

Sony considering monthly fees for PSN content, services

Submitted by admin on December 15, 2009 – 11:03 amNo Comment

2efc1b870c300ps3.jpg Sony considering monthly fees for PSN content, services

We know there’s a temptation to freak out, but just stick with us until the second graph, okay? When asked by Nikkei Japan how the company managed the cost of maintaining the free PlayStation Network, Sony Computer Entertainment executive VP Masayuki Chatani highlighted the possibility of new revenue streams, saying, “In addition to single-payment packaged software, there are also schemes like monthly fees or per-item charges.”

As GameIndustry.biz points out, Chatani could be talking about any number of different items and monthly-charged services delivered via PSN — as was vaguely referenced in a presentation last month. Viewed together, the comments may seem troubling, but additional services don’t necessarily equate to PSN itself becoming a subscription service. If Sony wanted to lose the biggest advantage of its online service just as the PS3 builds up a good head of steam, a funeral service might become more appropriate.

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