Command & Conquer coded in HTML5
January 24, 2012 – 9:57 pm | No Comment

Remember the classic RTS known as Command & Conquer? Well, an enterprising coder, Aditya Ravi Shankar, actually recreated the strategy game using nothing but HTML5, where it runs on 69k of Javascript. Why did he set out on such an adventure? For starters, Shankar’s attempt was a self-mandated undertaking in order to improve his coding skills, where he gave himself a one month window to rebuild the game in the browser, and had to comb through the original game’s files in order to obtain all the right sprites, sounds and specs. According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.” As part of Shankar’s recreation of Command & Conquer, it included buildings, terrain, combat, tiberium harvesting and regrowth, in addition to the ability to sell and repair buildings. You want fog of war? It has that, too, in addition to a pannable map, different cursors, …

Read the full story »
Apple

Latest Apple products news, iPod, iPhone, iTunes, Mac …

Digital Cameras

Digital camcorders, cameras, news and reviews

Gaming

Video games news, reviews, rumors, PS3, Xbox360, Wii, PC, DSi and PSP

Home Entertainment

Latest entertainment technology news, HDTVs, media, audio and video …

PCs

Desktops, data storage, softwares and networking …

Home » Gaming

Snap Judgment: Might and Magic: Clash of Heroes

Submitted by admin on December 24, 2009 – 2:46 pmNo Comment

b5a03f88bf24logo.jpg Snap Judgment: Might and Magic: Clash of Heroes
Having received my copy yesterday, I’ve only been able to put a few hours into Might and Magic: Clash of Heroes for DS. However, I can already tell that it’s going to become an obsession, at the expense of things like other games and interacting with my family. Critter Crunch developer Capy has created an incredibly engrossing game that melds the best aspects of both strategy RPGs and puzzle games.

At first, the game may seem like an open Puzzle Quest ripoff, in that it uses matching puzzles as the central mechanic for RPG-style battles. However, while Puzzle Quest essentially uses a puzzle game as a metaphor for RPG combat, Clash of Heroes’ puzzle engine is simultaneously a competent strategy RPG battle system. The objects you manipulate on screen are your units: soldiers of various types who attack when lined up in vertical groups of three, or form defensive walls when lined up horizontally.

89f14da906sh1224.jpg Snap Judgment: Might and Magic: Clash of Heroes
That’s the basis of the game engine, but in true strategy-game style, it gets complicated. Attacks don’t launch immediately, instead charging for a number of turns. And when they do launch, they damage any enemy units in their path before they can chip away at the competitor’s HP. Each type of unit, found throughout the game, has different special abilities. Certain less common units (like dragons) take up more space on the battlefield, have stronger attacks (in the dragon’s case, leaving poison in its path), and appear in limited supply. Each individual type of unit, as well as the player character, can be leveled up. The complexity of a strategy game adds depth, while the simplicity of the puzzle game makes all the strategy easier to understand.

Between epic puzzle battles, your party wanders across a simplified world map, finding resources, searching for sidequests and bonus fights, and advancing the interesting, well-written story of a demon plot to pit elves and humans against one another, all presented (as everything in the game is) in attractive, fully hand-drawn pixel art.

Capy is one of the biggest surprises this year, hitting the console scene with two very solid puzzle games. I look forward to seeing what the developer comes up with next — although, first, I look forward to exploring Clash of Heroes more over the next several hundred hours.

Related Posts:

  1. Might & Magic Heroes 6 conjures launch trailer, screens
  2. Capy posts ideas from its internal game jam, and they all sound pretty good
  3. Now you can play Gunstar Heroes on iPhone, if you want
  4. Warhammer Online: Wrath of Heroes is EA’s next ‘Play4Free’ game
  5. Boggle for iPad and Might & Magic HK out now, Star Wars Tower Defense coming soon

Leave a comment!

Add your comment below, or trackback from your own site. You can also subscribe to these comments via RSS.

Be nice. Keep it clean. Stay on topic. No spam.

You can use these tags:
<a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

This is a Gravatar-enabled weblog. To get your own globally-recognized-avatar, please register at Gravatar.