Command & Conquer coded in HTML5
January 24, 2012 – 9:57 pm | No Comment

Remember the classic RTS known as Command & Conquer? Well, an enterprising coder, Aditya Ravi Shankar, actually recreated the strategy game using nothing but HTML5, where it runs on 69k of Javascript. Why did he set out on such an adventure? For starters, Shankar’s attempt was a self-mandated undertaking in order to improve his coding skills, where he gave himself a one month window to rebuild the game in the browser, and had to comb through the original game’s files in order to obtain all the right sprites, sounds and specs. According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.” As part of Shankar’s recreation of Command & Conquer, it included buildings, terrain, combat, tiberium harvesting and regrowth, in addition to the ability to sell and repair buildings. You want fog of war? It has that, too, in addition to a pannable map, different cursors, …

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Location-based mobile advertising platform AdLocal enters America with years of Japan Know-how

Submitted by admin on December 27, 2009 – 4:07 amNo Comment

c631ebbf84215x46.png Location based mobile advertising platform AdLocal enters America with years of Japan Know howMobile advertising is poised to become a huge growth area, with research firm Kelsey Group seeing the market grow from just $160 million in 2008 to $3.1 billion in 2013. eMarketer projects mobile advertising spending in the US will balloon from $648 million in 2008 to over $3.3 billion in 2013. While some believe search will account for the biggest chunk of the market, others expect geo-aware advertising, another way of bringing “relevant” ads to users, to have a bright future, too. This is where AdLocal, a location-based, self-service mobile ad platform that (re-)launched yesterday, comes in. Offered by Sunnyvale-based Cirius Technologies USA, the platform has been around in Japan since 2006, currently commanding the largest share of location-based advertising in Japan’s $1 billion [PDF] mobile ad space. And now Cirius is ready to utilize the years of experience the company gained in the world’s most competitive mobile market in the US (AdLocal isn’t available outside America and Japan at this point). AdLocal allows advertisers to manage their campaigns and publishers to add their mobile sites or applications by themselves through a Web-based dashboard. By locating a mobile user’s physical location via GPS, cell identification and other methods, the mobile ad network can tell when a consumer is close to a specific business address and then serves up ads for that business in real-time.

 Location based mobile advertising platform AdLocal enters America with years of Japan Know how

 Location based mobile advertising platform AdLocal enters America with years of Japan Know how

 Location based mobile advertising platform AdLocal enters America with years of Japan Know how  Location based mobile advertising platform AdLocal enters America with years of Japan Know how  Location based mobile advertising platform AdLocal enters America with years of Japan Know how

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