Command & Conquer coded in HTML5
January 24, 2012 – 9:57 pm | No Comment

Remember the classic RTS known as Command & Conquer? Well, an enterprising coder, Aditya Ravi Shankar, actually recreated the strategy game using nothing but HTML5, where it runs on 69k of Javascript. Why did he set out on such an adventure? For starters, Shankar’s attempt was a self-mandated undertaking in order to improve his coding skills, where he gave himself a one month window to rebuild the game in the browser, and had to comb through the original game’s files in order to obtain all the right sprites, sounds and specs. According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.” As part of Shankar’s recreation of Command & Conquer, it included buildings, terrain, combat, tiberium harvesting and regrowth, in addition to the ability to sell and repair buildings. You want fog of war? It has that, too, in addition to a pannable map, different cursors, …

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Intel’s desktop roadmap leaked, with faster i5 and i7, introduction of i3

Submitted by admin on November 29, 2009 – 6:15 amNo Comment
85744e5d602009 1.jpg Intels desktop roadmap leaked, with faster i5 and i7, introduction of i3

Just when you thought you had enough gigahertz in your life, along come the folks at Impress to blow the doors off Intel’s upcoming crop of desktop processors. In the highly detailed charts there’s wild talk of a low-powered “S” version of Core i5 that lowers the chip from 95W to 82W, a new Core i3 line that strips out the Turbo Boost technology and dips into budget-priced territory, and word that at the time of this roadmap at least the Core i9 “Gulftown” chip isn’t slated for until Q2 of next year. We could probably bore you all day with the details, so hit up the source link for all the sordid details before we get ourselves too worked up.

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